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Old Jan 30, 2008, 03:07 PM // 15:07   #1
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Default Soundtrack for GW2

Uhm I hope GW2 will have later a real Soundtrack with a Singer!! A Soundtrack is imo no Soundtrack with no real Songs.

A soundtrack only full of BGM's (Back Ground Musics) is boring, like the Soundtrack of GW1 was full of them.

Nothing against al those BGM's, they are all cool and nice and fitted to the games campaigns, but the lack of real songs from singers made them imo total boring.

MMO's or better said MMORPG's receive a much cooler Image, when behind them stands a very cool stunning Soundtrack with Singers which gave the game some awesome Songs for example for the Opening and the Ending or in general for FMV Sequences.
When you see such sequences and in the background you hear then a total stunning Song...instead of only boring BGM's which repeat only every 1 to 2 minutes their melody...then those sequences will be also in itself alot more cooler, when the basses and beats of the song hit very good then to the screenplay of the sequence of the FMV ^^

There are very much singers out there with stunning wonderful voices for soundtrack songs...perfect for games like Guild Wars 2

My best advice:

Get one or more of those singers for the Soundtrack of GW2 (sorted in kind of favourite from above to below)

Singers/ Group

-Yuki Kajiura
-Utada Hikaru
-Sonata Arctica
-Ayumi Hamasuki
-Nightwish


Song Examples:

Yuki Kajiura: http://www.youtube.com/watch?v=pozejVHj6_M
Utada Hikaru: http://www.youtube.com/watch?v=9ejIghpwADo
Sonata Arctica: http://www.youtube.com/watch?v=tQKxUQZKT4M
Ayumi Hamasaki: http://www.youtube.com/watch?v=t8yIxhn5LcM
Nightwish: http://www.youtube.com/watch?v=vrAVfC58KDc

I'd find it totally awesome, when we would see for GW2 some Soundtrack Theme Songs from these listened ones here for GW2 or others

What do you think about it, when GW2 would receive its own Theme Songs ?
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Old Jan 30, 2008, 03:24 PM // 15:24   #2
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Not everyone has the same interests as you musically. I personally would turn my sound off if that music was in GW2. (Not that I have it on for GW1 or anything)

It seems mostly just like weird computer generated noises with soft opera going on in the background.

Basically, if you want that kind of music for background music, put it on your .mp3 player, turn off the in-game music, and enjoy.

You get your favorite music, we get to listen to what we want. Everyone wins

/notsigned
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Old Jan 30, 2008, 03:33 PM // 15:33   #3
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i always have my own music on the background and i will do that in GW2 too if the music still is the same
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Old Jan 30, 2008, 03:37 PM // 15:37   #4
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Orchestral music is used to set moods for many games. I personally enjoyed the music in Guild Wars. There are a few pieces I feel don't match an area but others help give an overall epic feeling.

I have to agree with Kanyatta and go with /notsigned on this one.
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Old Jan 30, 2008, 03:45 PM // 15:45   #5
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uhm...those kinds of Songs would be naturally nothing, what players would hear in the game 24/7 >.>

you would hear those kind of songs then only in special story related moments or when you see special story related FMV's (Opening/Ending)
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Old Jan 30, 2008, 05:16 PM // 17:16   #6
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What? It would be nice to have one or two cutscenes with music and such, but earing voices while laying? That would be a bit of annoying.

What I would love is the GW2 using the old DirectSong music upgrades along the GW2 music, if you have them.
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Old Jan 30, 2008, 05:52 PM // 17:52   #7
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Quote:
Originally Posted by Phoenix Tears
Uhm I hope GW2 will have later a real Soundtrack with a Singer!! A Soundtrack is imo no Soundtrack with no real Songs.

A soundtrack only full of BGM's (Back Ground Musics) is boring, like the Soundtrack of GW1 was full of them.

Nothing against al those BGM's, they are all cool and nice and fitted to the games campaigns, but the lack of real songs from singers made them imo total boring.

MMO's or better said MMORPG's receive a much cooler Image, when behind them stands a very cool stunning Soundtrack with Singers which gave the game some awesome Songs for example for the Opening and the Ending or in general for FMV Sequences.
When you see such sequences and in the background you hear then a total stunning Song...instead of only boring BGM's which repeat only every 1 to 2 minutes their melody...then those sequences will be also in itself alot more cooler, when the basses and beats of the song hit very good then to the screenplay of the sequence of the FMV ^^

There are very much singers out there with stunning wonderful voices for soundtrack songs...perfect for games like Guild Wars 2

My best advice:

Get one or more of those singers for the Soundtrack of GW2 (sorted in kind of favourite from above to below)

Singers/ Group

-Yuki Kajiura
-Utada Hikaru
-Sonata Arctica
-Ayumi Hamasuki
-Nightwish


Song Examples:

Yuki Kajiura: http://www.youtube.com/watch?v=pozejVHj6_M
Utada Hikaru: http://www.youtube.com/watch?v=9ejIghpwADo
Sonata Arctica: http://www.youtube.com/watch?v=tQKxUQZKT4M
Ayumi Hamasaki: http://www.youtube.com/watch?v=t8yIxhn5LcM
Nightwish: http://www.youtube.com/watch?v=vrAVfC58KDc

I'd find it totally awesome, when we would see for GW2 some Soundtrack Theme Songs from these listened ones here for GW2 or others

What do you think about it, when GW2 would receive its own Theme Songs ?

I don't like any of those songs, and I REALLY hope they don't put those songs, or any other soundtrack with singing on GW2. I LOVE the current GW1 soundtrack, and play the collectors version music cd's by themselves all the time. I prefer background music similar to the GW1 in videogames over music with singing. Imho, background music with no singing is much better for videogames. If there was music with singing, it would ruin the game because it would interfere with the game voices and sound effects etc, and also, it will get very boring and annoying after a while. Besides, I've never heard of music with artists and singing other than arcade type games, never in role playing games or such.

You can always disable the sound and listen to music with singing by putting your own music cd btw.


overall,

/not signed

Last edited by Icey; Jan 30, 2008 at 05:55 PM // 17:55..
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Old Jan 30, 2008, 06:06 PM // 18:06   #8
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Music with lyrics would be too distracting while playing the game, especially during fights. I'm completely satisfied with the current music and I hope they bring some familiarity of the new game by incorporating some the classic GW songs. It will bridge the continuity for older players. As they would easily relate to the intentions of particular moment in the game.

All great sequels made know the importance of keeping the familiarity of the music.
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Old Jan 30, 2008, 06:09 PM // 18:09   #9
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I for one hope they don't add vocals to the soundtracks. I agree with arch psyker the music is there to set the mood not so much to "listen to". Much like a movie sound track - it is there in the background and you shouldn't really notice it if it's done right.
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Old Jan 30, 2008, 07:13 PM // 19:13   #10
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Songs with vocals a mood...regardless if now movie.. or game...it's only the matter of how much you let influence the music yourself.

As said.. Theme Songs are NO BGM's ...you hear them only at very special moments, where they fit into the game, what are mostly only 2 points in the whole game... the opening FMV and the Ending FMV and that then also only, AFTER any NPC's are finished with talking naturally, so that talking npc voices won't disturb the theme Song and vice versa.

Only bad Developers would put into a Scene of talking npc's/players with voice actores a Theme Song in to the background oO That's not what I want !! XD


@Icey: Then you must have never played any Offline RPG's on PC or consoles >.> , because these kinds of RPG's have mostly all their Soundtracks with Theme Songs...

When you compare now an Offline RPG, like the Final Fantasy Series (which also has its MMORPG - FF11 ), then those, especially the more famous game series have all their Theme Songs...and anyone who has played , btw. plays also Offline RPG's can't tell me, that you hear those songs 24/7 as BGM >.>

No, the Theme Songs you hear only at special points in the game, when they fit to the situation and don't disturb in hearing something...

Self Final Fantasy 11 has a OST with it's own Theme Songs
http://delta.bluelaguna.net/ffximusi...ng%20Theme.mp3

Its only the matter of the fact, if you like such Theme Songs, or, not, but nobody can tell me, that when you like such Songs and then you hear it in combination with a stunning FMV, that you're then not in the right "mood"

Ok, the example of FF11 is now more like 1/4 vocals, 3/4 symphonies and BGM, but it has vocals which sing in it and alone this makes the difference in the whole Song imo

@Albert: lol..you can't compare movie soundtracks with game soundtracks, because simple of the fact, that people will hear the Soundtrack Theme Songs of a movie mostly ever and the total end...when the movie is over and the people will leave the kinos...then you will hear the soundtracks, so that the long text of actors and all people, which made and worked on that movie which follows then won't be tooo extreme boring, for people which even wait in the kinos, until this text line is over XD

Soundtrack Theme Songs of Games you hear at the beginning and at the ending and whenever in the mid of the game, when there are special story related FMV's to give those FMV's "the right mood" as you people say *g*

As said, don't get it wrong with the difference between Theme Songs and simple BGM's
-------------

Also, the links are only examples... i don't say.. GW2 should have Theme Songs, which should sound similar to those examples.
----------------

@mithran: yah, it would be awesome to have in GW2 something, like a Jukebox Feature, with that we can hear than in GW2 also the BGM's of GW1 and then over it also naturally those upcoming ones of GW2 later


Here an example of an Ending Theme Song from an Offline RPG (Xenosaga 2) by Yuki Kajiura
http://bluelaguna.net/downloads/mp3s...ing+Theme).mp3

Don't say me, it isn't a nice song with a wonderful melody and rhythm, and now imagine to have something like this at the Ending of Guild Wars 2, when you've played through the game and then you see a final Ending FMV with listenign such a nice Song thereby, while you look to the stunning Scenes of the Ending, where you don't have to listen any dumb NPC's what they talk, because everythign what you will hear then is the Ending Song ^^, before you get confronted with the big text line of developers and people which worked all on GW2 XD

Last edited by Phoenix Tears; Jan 30, 2008 at 07:21 PM // 19:21..
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Old Jan 30, 2008, 07:42 PM // 19:42   #11
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So, now you say you don't want your songs as BGM, but in your OP, your entire reason for putting these songs in was because "the lack of real songs from singers made them [the BGM] imo total boring."

BTW, If I wanted to listen to FFXI music or Xenosaga music, then I would play FFXI or Xenosaga.
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Old Jan 30, 2008, 08:19 PM // 20:19   #12
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Quote:
Originally Posted by Kanyatta
So, now you say you don't want your songs as BGM, but in your OP, your entire reason for putting these songs in was because "the lack of real songs from singers made them [the BGM] imo total boring."

BTW, If I wanted to listen to FFXI music or Xenosaga music, then I would play FFXI or Xenosaga.
I was ever talking about opening and ending theme songs or such, for special story related FMV's ..

I never have said, that I want that Theme Songs should replace totally the BGM's and that BGM's should be all songs with vocals, made by singers or groups, whatever.

Also don't take those examples I posted too serious >.> they should show only better, what I mean and try to make clearer
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Old Jan 31, 2008, 05:54 AM // 05:54   #13
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I think actually having singers singing something with words in it would be a bit much. It would be hard to make music that fit the atmosphere of the game, but wouldn't sound idiotic. Especially considering they can't fall back on Asiatic languages or phonetics since this is an English based game.

The thing I always think about in this sort of genre are movies like Stardust, or LotR:tFotR. Great movies, great soundtracks, but they ended them with these weird singing pieces when they could have ended with a really neat epic score. After working through a campaign like GW1, I would prefer to have a big, epic ending theme instead of someone singing at me.
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Old Jan 31, 2008, 06:29 AM // 06:29   #14
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Game music has rarely ever had vocals, and the reasons why have already been stated in above posts. I don't think it should be implemented.

The only game where songs with vocals was even remotely incorporated well was the game Sonic Adventure.

While i play GW on the other hand, i have winamp going, listening to my own music.

I am happy with the soundtracks they have so far, and the made it how they are supposed to be made.

Quote:
Originally Posted by Phoenix Tears
I was ever talking about opening and ending theme songs or such, for special story related FMV's ..

I never have said, that I want that Theme Songs should replace totally the BGM's and that BGM's should be all songs with vocals, made by singers or groups, whatever.

Also don't take those examples I posted too serious >.> they should show only better, what I mean and try to make clearer
There are soundtracks made by actual groups but are still lyricless....take the game "Jets'n'Guns" for example, they entire soundtrack was made by a Swedish SID Metal band called Machinae Supremacy. But they still kept it all without lyrics.

Last edited by Chronos the Defiler; Jan 31, 2008 at 06:32 AM // 06:32..
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Old Jan 31, 2008, 12:39 PM // 12:39   #15
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/unsigned. It wouldn't be a 'Soundtrack' then, it would be 'Music inspired by' and lets face it, who actually buys those things? I wouldn't want music to take over my GW. I like that the music heightens the atmosphere of the game instead of detracting from it by being too stand out.

And I like Nightwish, but nothing about GW is Gothic enough to have them anywhere NEAR the game...By adding band music, or even lyricised music you are forcing an emotion that an individual might not necessarily feel. Orchestral music leaves itself open to interpretation. What is romantic to one, may simply feel whistful to another allowing you to experience the world as you want, rather than as was 'designed' for you which is incredibly important in an RPG.

I'm going to give you an example of what I mean... Most of you would have heard/seen Stanley Kubrik's 'The Shining'? This is an indication of what some music change can do to a film...

http://youtube.com/watch?v=sfout_rgPSA
http://youtube.com/watch?v=1BtH4vbhyH0

Both these trailers are user made, but see how much of a difference the music makes? The words of the film seem completely different when put in an alternate musical setting.

Imagine the Cutscene with Gwen and Pyre in GW:EN. Many people hate Gwen, others sympathise with her. Your feelings toward her character are completely your choice since you only engage with her words. If the devs added angry music with lyrics about hate, players would be more inclined to dislike her, whereas music with sympathetic lyrics would make players more sympathetic to her feelings. It would complete change your personal engagement with the scene and force you to react to it in a different way.
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Old Jan 31, 2008, 12:57 PM // 12:57   #16
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Quote:
Originally Posted by Phoenix Tears
A soundtrack only full of BGM's (Back Ground Musics) is boring, like the Soundtrack of GW1 was full of them.
Totally disagree. I've got it on CD and listen to it quite often in the car. The same for NF's music. I think Jeremy Soule's music matches the GW universe nicely and is not too intrusive or discreet.

This music is great on the contrary, no need for "normal music" as you have plenty already. You may want the ability to play the music you like, but I'm not if Anet wants to go that route.
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Old Jan 31, 2008, 01:06 PM // 13:06   #17
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The point of a game's score (soundtrack) is not to show off, but rather to provide an atmosphere. In general, GW's soundtrack does an excellent job of that (likewise pretty much anything Jeremy Soule works on; GW is far from the only franchise). While the occasional "feature" song with actual lyrics may work for some games - albeit probably mostly the Japanese ones - GW doesn't really have a place for them.
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Old Jan 31, 2008, 01:08 PM // 13:08   #18
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Quote:
Originally Posted by Sirius-NZ
The point of a game's score (soundtrack) is not to show off, but rather to provide an atmosphere. In general, GW's soundtrack does an excellent job of that (likewise pretty much anything Jeremy Soule works on; GW is far from the only franchise). While the occasional "feature" song with actual lyrics may work for some games - albeit probably mostly the Japanese ones - GW doesn't really have a place for them.
What doesn't mean, that GW2 can have a place for 1 or 2 (Opening/Ending) more isn't it, what i want XD
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Old Jan 31, 2008, 01:34 PM // 13:34   #19
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Music with vocals would be ok just for the ending credits, but I hope the bulk of the GW2 music comes from Jeremy Soule, I especially like his Gwen music and Oblivion soundtrack. Another composer who could do great work for GW2 would be Bill Brown, whose Lineage II soundtrack is especially stunning.

Artist choices for an end credit vocal:

Within Temptation: http://uk.youtube.com/watch?v=CGszdHVb2UY

Nightwish: http://uk.youtube.com/watch?v=7ZG4WqjZ-Mo

Tarja Turunen: http://uk.youtube.com/watch?v=VwbtbfAnI80

Epica: http://uk.youtube.com/watch?v=Dys1_TuUmI4
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Old Jan 31, 2008, 02:37 PM // 14:37   #20
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Everyone has different tastes, for an MMO they go with something that fits the setting and isn't a specific genre so that people will never specifically hate it, they will just not like it.
That way they maximize the target public for the in game music, instead of making it good for 1 side or the other.

Usually that means the music will be boring, so turn it off and tune into the GSP.
Winamp (more so with the GSP add on) is designed to run requiring low system resources and can be operated using hot keys or them additional keyboard keys, making it perfect to run along side any game.

I would like for any game to have all songs form all Burnout soundtracks(Except Burnout 1) but as of the hate those received I know this will never happen, so I find alternatives.

As for a song to go with the ending credits...
I use my powers for evil(DISCLAIMER, clip may contain offensive footage, make sure your parents are not in the room)
Would sound pretty cool, though it'd be hopelessly out of place in GW's context.

Other than that I like the FF Crystal Chronicles Beginning theme.

Just plain good stuff, for while playing a Game.
Skindred - Nobody
The Foo Fighters - Pretender
Saliva - Click Click Boom

There was only 1 case where I found there was in game music for e4y1 that wasn't bad, Dungeon Siege 1! It had a orchestra make 1 song that lasted like 16 minutes which was repeated endlessly.
That song was actually pretty good, I still can't find it too add it to the Oblivion music list.

Quote:
Imagine the Cutscene with Gwen and Pyre in GW:EN. Many people hate Gwen, others sympathize with her. Your feelings toward her character are completely your choice since you only engage with her words. If the devs added angry music with lyrics about hate, players would be more inclined to dislike her, whereas music with sympathetic lyrics would make players more sympathetic to her feelings. It would complete change your personal engagement with the scene and force you to react to it in a different way.
(If it doesn't force your finger towards the [skill=text]Frenzy[/skill] button, then it ain't good music to play GW to )
Also I was fine with Gwen, until she objected to Fieceshot killing that other charr, with "You forget... You are part of my petty vengeance."
Either be happy there's 1 less char, or object to his cheesy one liner, it was terrible.
But don't get hypocritical about killing people to a necromancer!

Last edited by System_Crush; Jan 31, 2008 at 03:05 PM // 15:05..
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